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Factions Custom Enchant Changes / Suggestions

Groaning

Server Manager
Server Manager
Hey Again! So on the announcement post for the season ending I did state we'd have a custom enchant thread so the players can offer there input on what should be changed in terms of custom enchants. The idea is simple, There is a template below and all you have to do is fill out what you think needs changing and why / What you feel should be replaced and with what exactly.

Enchant Replacement
Enchant Name(s):
What it need(s) replacing with:
Why should it be replaced:

Or

Enchant Removal
Enchant Name(s):
Why it should be removed:
 

Smuglez

New Member
Enchant Name(s): 1) Frosty , 2) Nullify , 3) Tank , 4) Snare , 5) Plagued , 6) SEDATE PLEASE

What it need(s) replacing with: 1) Removed , 2) Make it so it doesn't disable speed/fire res/water breathing , 3) Only gived 4 extra hearts, 4) Removed , 5) Removed (useless) , 6) REMOVE IT PLEASE IT DESTROYS THE PVP
 
You shouldn't just remove or replace, edits on an enchants time also need to be done. For example, Nullify 15 second CE removal is just annoying, Sedates too long, Nausea from confusion lasts too long, Frosty needs to be updated to actually surround the player, Lightning should be fixed so that it does not destroy a player's items. Look at some other servers and see if you like some of their custom enchants, but I think most of the player base likes custom enchants, but not to the extremes they are at now. Also maybe add a ce that would give permanent strength as well? (Ik it does not relate, but fix the no fall damage glitch when you logout right before hitting the ground, then relogging) K thanks
 

MnkyJoe

New Member
Enchant Name(s): HARDENED & OTHER REGEN/RESITSANCE GRANTING CEs
Why it should be removed: With the 25% durability increase given by Hardened fights are prolonged allowing players to Gapple 2-3 times per fight, I don't think the enchant should be removed but instead the Gapple timer should be increased to prevent players from Gappling multiple times in fights.
 

Nofes

Active Member
Enchant Removal
Enchant Name(s): Any enchant that gives you a higher advantage in pvp.
Why it should be removed: Just make pvp how it's supposed to be, it should be all about skill, not the amount of time you put into getting good rated books from duped exp. Patching your walls while getting raided is hard too.
 

Frozone

New Member
Enchant removal:

Remove all pvp the ce’s. The current ce system rewards players who are winning in a pvp fight (getting more hits) by giving them permant slowness because the target has aids enchants like snare. Any other enchant like experience and obliterate are fine but the main ce’s that are the problem are the ones giving debuffs like frosty, snare, etc. If any pvp ce’s stay it should be limited to the ones that give permant potion effects like sonic and molten shield because it doesn’t provide much of an advantage over someone who doesn’t have those ce’s and just buy the potions. The main point is custom enchants shouldn’t give a substantial advantage.
 

Allu

Mod
Mod
Enchant Nerf
Enchant Name: Tank
What it need nerfing with: The hearts it gives need to be 1 per level making the enchant less op, since now it just makes way too big of a difference. (also tank 3 should be very hard to get since even just 3 extra hearts can make a great difference)
Why should it be replaced: it's op as shit

Enchant Nerf
Enchant Name: Enlightment
What it need nerfing with: Make it go to only level 2, since resistance 3 makes you literally a fucking undroppable tank unless you're bad at the game.

Enchant Replacement
Enchant Name: all the frosty/godbattleset/halloween gear enchants
What it need replacing with: literally the same enchants they used to have
Why should it be replaced: because there's no point in buying these kits if you can just get the same gear from kit mythic. The current CE system has enchants like the ones in the kits, so simply replace the not working enchants with ones that work

Enchant Replacement
Enchant Name: Hardened
What it need replacing with: Just make it hellforged, the 25% buff is the same as adding another level of unbreaking wich makes it not really even a custom enchant.

Enchant Removal
Enchant Name(s): Snare
Why it should be removed: there's no point in making a person get a debuff for getting more hits on an enemy, so being better than them. This enchant makes the skillgap in pvp a lot smaller since getting good at the game is no longer encouraged

Enchant Removal
Enchant Name: Detonation
Why it should be removed: it's useless, and only creates lag for people with worse pcs, it's not like the person who killed you is gonna die from the tnt anyways

Enchant Removal
Enchant Name:
Aftershock
Why it should be removed: Having aftershock on your armor pretty much means you can kite any fight without a problem. Even if the person chasing you catches up and gets you into a 1.7, aftershock is gonna kick in and knock the chaser 8 blocks backwards.

Enchant Removal
Enchant Name: Plagued
Why it should be removed: It's just useless

Enchant Nerf/fix
Enchant Name:
lightning
What it need nerfing and fixing with: Make it so the lightnings don't clear the items dropped after you kill someone, and the lightnings realistically shouldn't do much to armor. Armor durability already goes down too fast with mcmmo, so i'd suggest making the durability loss like about equal to getting another hit with an axe or less, seeing how there's a 10% chance of making the enchant proc, say you hit someone a 100 times in a fight for their armor to break it gives a huge advantage if you have to hit them 10% less.

Enchant Fix
Enchant: Bloodthirst
What it need changing with: The enchant needs to not give you mining fatigue, unless there's a custom enchant that gets rid of it instantly, since having mining fatigue is just aids. Also if the enchant gives you strenght 1 for 10 seconds, it isn't really worth it to have the enchant if you already are bringing in 4 minute lasting strength 2s. (also the strenght1 removes the strenght 2 completely so that's a thing)

Enchant Removal
Enchant Name: confusion
Why it should be removed: The fact that i can't pvp without my screen shaking so badly that my eyes hurt just makes me sad. Remove the enchant completely, it's way too op to disable aiming completely for even 2 seconds.

Enchant Removal
Enchant Name: Sedate
Why it should be removed: gives too big of an advantage, getting hit with sedate is like having broken optifine that toggles on every 2 seconds

Enchant Fix
Enchant: Nullify
What it need changing with: it needs to not take away any of the buffs, losing speed, strenght and fire resistance can cripple you mid fight. It's simply too op

Enchant Removal
Enchant Name: Frosty
Why it should be removed: Being completely frozen is way too op, and if you have 2, or 3 people hitting a person that's trying to run from a 3v1, he won't be able to since he gets frozen twice in a second not giving him the ability to even try kiting. WAY TOO OP AGAIN

Enchant Fix
Enchant: Hellfire
What it need changing with: it makes the fireballs do literally nothing, the fireballs hit a player and it does nothing
 

inextricable_

New Member
Enchantment Removal) 1)Plagued is aids and useless af

Enchantment Removal) 2) Hellfire, its also useless and just makes your bow worse
 

Jake Hudson

New Member
plz make it so that you can buy the things that make it a 100% chance of the inchant getting added to an item from the ingame store not just the online store.
 

Factions

New Member
All Ce's need to be removed and new ones need to be implemented.. Keep Sonic 2, fire res, and add strength 2.. Nothing should be where you get extra hearts unless you eat crapples lol..
 
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